The Physical skill tree specializes in dealing large amounts of Physical damage to enemies. Sustaining in solo play is simple and depends on Leech/Regenerate. Physical is the only tree to not have any party buffs.

Tier 1Edit


Swing with massive strength to deal damage to nearby enemies. Deals up to 400% damage at rank 9.


Leap forward with a burst of speed, damaging enemies in your path. Leap damage and distance is improved every rank.

Weapon KnowledgeEdit

Passively boosts damage of all physical attacks and abilities slightly.


Automatically regenerate a bit of health over time. The greater the level, the more HP you recover. While out-of-combat, the HP regen rate is doubled.

Tier 2Edit

Weapon TossEdit

Throw your weapon like a boomerang, damaging all enemies in your path. Applies slow.


Passively reflect back a portion of all touch damage dealt to you. Each rank grants a 1.5% reduction to all damage, and of that damage received, 33.3..% of it, per rank, is reflected back. At rank 9, the player will receive a 13.5% reduction in damage and return back 300% of the damage dealt. Additionally provides a bonus to max HP.


A self-buff that heals a portion of your health per swing back to the attacker. At rank 9, 2.5% of the attacker's max HP is returned for each attack. 

Tier 3Edit


A self-buff that boosts crit rate and weapon power.


Damages all enemies on the ground. Must be cast from midair.


Briefly turn into a small cyclone, increasing speed, defense, and rapidly damaging anything in your path. Additional ranks increase the damage and duration.

Tier 4Edit


Dash forward, dealing massive damage to enemies in your path.


Passively increases your attack power when your EP is less than 6.

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